Emerald Dragon X68000 Museum
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Game Description

□ World map

world map
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□ Introduction

You become the blue-winged dragon Atrushan and respond to Tamryn's horn, heading towards Ish-Burn. This story begins when you land on the Hill of Prayers.

First, search for Tamryn. As the story progresses, you will be helped by many people and, at times, act alongside them. The characters who join your party are essential for the progression of the story. If they die during combat, the game will end, and you will need to restart from your last save point.

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□ Menu Mode

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During gameplay, you can access the main menu by pressing the ESC key or CLR key while on the field.

1) Item Description

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Here, we will explain the items you will acquire as the story progresses. Be sure to check what each item you obtain is.

In this game, the items used by characters are divided into the following categories:

Weapons, Armor, Shields, Helmets, Tools, Items

Among these, only items can be owned by Atlushan, and there are no limits on the number they can carry. Additionally, they cannot be bought or sold. As the story progresses, the number of items will increase. The other five categories (Weapons, Armor, Shields, Helmets, and Tools) can be carried by each party member, with a maximum of 8 items per character, and can be bought and sold.

2) Status

The character's parameters will be displayed.

The screen is divided into two pages, and you can switch to the next page by pressing a key.

The first page shows a list of parameters, with the numbers on the right representing the base values, and the numbers on the left reflecting the values adjusted by weapons and armor parameters.

INT Intelligence The higher the value, the greater the success rate and resistance to magic.
STR Strength Determines the amount of damage dealt to the enemy when an attack is successful.
DEF Defense Reduces the damage taken from enemy attacks.
H•P Health Points If this value reaches 0 or lower, the character dies. If any party member dies, the game ends.
AGL Agility Affects the success rate of attacks for both parties during combat.
POINT Action Points Determines how much movement or attacking a character can do at once. The higher the value, the more they can move and attack.
LEV Level Indicates the character's growth. (Only Atrushan and Tamryn have levels.)
EXP Experience Points When the experience points reach a certain amount, the level increases by one. When the level increases, other parameters also power up according to the level.

The second page shows the status of your possessions and equipped items. The four large lines at the top display the items currently equipped. The eight smaller items below represent the items you own.

Below that, the amount of money you have is displayed. In this world, items are bought and sold using a currency called Pulse.

The money is owned by Atrushan and represents the total amount of currency for the entire party.

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3) Equipment

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4) Party Order

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Rearrange the order of the party members displayed on the left side of the screen. This order directly affects the turn sequence during combat. Consider your strategy, such as placing magic users or party members with more action points at the front for a tactical advantage.

5) Formation

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Set the initial party formation for combat.

6) Consultation

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This is a consultation talk between party members.

The content of the talk changes as the story progresses. When you're in trouble, try consulting first?

7) System Setting

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□ Combat Mode

In most cases, combat mode is triggered by a surprise attack from the enemy.

This combat mode is a turn-based real-time simulation battle where characters arranged on the field, either from your party or sometimes the enemy's side, move and attack one by one in turns.

Each character has action points, and the amount of movement or attacks they can perform at once is determined by these action points. Additionally, the equipped weapons and armor will also affect the action points.

The protagonist, Atrushan, is manually controlled and moves using the regular movement keys. By colliding with enemies, Atrushan will automatically initiate an attack.

When an attack is successful, the damage dealt to the enemy will be displayed in a window. You can continue the same attack by pressing the Return or Space key.

Other party members will automatically move and attack based on their own logic.


Here is an explanation of the menu mode during combat.

Just like the normal menu mode, you can enter the menu by pressing the ESC key or CLR key, but it will only be accepted during Atrushan's turn.

When a character is blinking in a certain pattern, it indicates that it is that character's turn.

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□ Equipment Guide

Let me introduce the weapons and armor in this world. Most of these can be bought and sold at shops.

The parameters for weapons are as follows:

Attack Power (STR) Added to the user's base STR. This increases the damage dealt to enemies.
Defense Power (DEF) Added to the user's base DEF. This helps reduce the damage taken from enemy attacks.
Consumption Points (CSP) The amount of action points consumed when attacking. This corresponds to the weight of the weapon.
Range (RNG) Allows attacks when the enemy is adjacent (1) or further away. The higher the range, the farther you can attack enemies.
INT (ITL) Added to the user's base INT. Equipping the weapon will affect magic success rates and resistance.
AGL Added to the user's base AGL. Equipping the weapon will affect the success rate of attacks.
POINT (ACP) Affects the base action points. Equipping the weapon will change the amount of movement and the number of attacks you can make.

There are items that can or cannot be carried by each party member, depending on their class. The following is a general guide:

Note: The "equipable" categories in the table are a rough overview, and the actual equipable parameters in the game will apply.

Here are the party members and their respective roles:

Atrushan
A young warrior.
Tamryn
A mage.
Barsom
A warrior.
Bagin
A mage.
Hathram
A young warrior and the prince of Ervad.
Pharna
A mage and fighter.
Khosraw
A fighter in the resistance.
Yaman
An archer.
Kalshwal
A fighter in the resistance.
Saoshyant
A bard and archer.

Weapons

Name STR CSP RNG ITL AGL ACP Equipable

Armor

Name DEF ITL AGL ACP Equipable

Shields

Name DEF Equipable

Helmets

Name DEF Equipable

□ Charactors

char00
Atrushan
char01
Tamryn
char02
Barsom
char03
Bagin
char04
Hathram
char05
Pharna
char06
Khosraw
char07
Yaman
char08
Kalshwal
char09
Saoshyant
char0d
King Ervad
char0e
Fwashurnm
char17
Walamur
char15
Ostracon
char16
Devil King
char0a
Mistina
char0b
Sagir
char0c
Meryl
char0f
Weapon shop
char10
Armor shop
char11
Item shop
char12
Inn
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Casino
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Arena